Clinical Assistant Professor
Educational BackgroundPh.D., Information Systems (Operations Management), University of Texas at Arlington, 2007
Masters, International Business, Indian Institute of Foreign Trade at New Delhi, 1996
Bachelor of Arts, Mathematics, St. Stephens College at New Delhi, 1993
Positions HeldDirector, Illinois MakerLab , http://MakerLab.illinois.edu, University of Illinois at Urbana-Champaign, 2013-2016
Assistant Professor, Middle Tennessee State University, 2007-2008
Recent PublicationsRindfleisch, A. , O'Hern, M., Sachdev, V. Forthcoming. The Digital Revolution, 3D Printing, and Innovation as Data. Journal of Product Innovation Management
Sachdev, V. 2011. Motivations for Social Computing. IT Professional, 13: 18-23
Sachdev, V. 2009. Interactivity redefined for the Social Web. In Stylianos Hatzipanagos, Steven Warburton (Ed.), Handbook of Research on Social Software and Developing Community Ontologies. Hershey, PA: Idea Group Publishing.
Service ActivitiesPresenter, Online Learning, College of Education, 2014
Present on 3D printing to students in "Sustainable product development for subsistence marketplaces", 3D Printing, Subsistence Marketplace Initiative, Dr. Madhu Vishwanathan, College of Business, 2013-2014
Teaching and Research Interests
I currently teach or have taught Database Design, Analytics, Programming, System analysis and Design and Principles of Information systems.
I'm Researching the role of technology in enabling collective action, co-operative production, information sharing , sense making and collaborative work. Currently I am applying learning from this to structuring environments that enable students to learn in online /blended environments, with a focus on peer-learning, that can scale. I am also exploring the "gamification" of education to create more engaging environments. I am interested in social networks and how the network paradigm can provide a new theoretical lens. As a related topic, I am also interested in the Web 2.0 phenomenon and the new business models that are developing based on collaborative content creation and consumption.